![]() ![]() There’s not much incentive for doing so, but it’s a great challenge for puzzle-minded folks, and thankfully the game offers visual cues when you’re close to the item in question. It’s your job to find something in the world which resembles the shown shape when zoomed, panned or sliced in a particular order. Sparky will pop up to let you know when there’s a Grenkin in a given area, and give you an abstract silhouette of where they’re hiding. ![]() In addition to the main storyline, further puzzles present themselves in the form of hidden Grenkins, which are collectible items scattered around the world and hidden amongst its everyday items. Yep, very random! Although Mr Lupton’s movement remains on-rails throughout, I Am Dead’s areas get progressively larger and more intricate with more granular puzzle elements requiring even more persistence. For some reason, it’s located within a toolbox on the roof of the game’s first location – a lighthouse which is in use as a yoga retreat. This could be anything from a Rubik’s Cube to a wartime medallion – two examples from the game’s first area, so as to avoid major spoilers, but the Rubik’s Cube in particular highlights that the game isn’t always logical in its solutions.Ī bedside drawer? The toy box in a child’s room? You’d even be forgiven for looking in a bin. The outcome of these stories is the revelation of one of the aforementioned trinkets hidden within the world. Although the writing is generally lighthearted, it naturally touches on subjects including grief and loss in a sensitive manner while the voice actors do an excellent job of portraying each character’s emotions. For my tastes, it was a little too placid, and the later hours required a painstaking attention to detail as the solutions became increasingly obtuse.īetween the puzzling gameplay, I Am Dead’s story is propelled by monologues from the residents of Shelmerston who each share an anecdote relating to one of five potential Guardians. It’s certainly a creative mechanic and, to my knowledge, unlike anything that’s come before it however its mileage may vary depending on the player’s patience. Zooming into an object beyond a certain scale opens up a cross-section, revealing its innards or contents. Some will be hidden in plain sight, while others are nested within layer upon layer of inspectable items. In a sort of hybrid between point-and-click adventure and hidden object game, you’ll be searching for items which hold sentimental value to the similarly deceased potential Guardians, so that Sparky can trace their spirits using the scent from these objects. ![]()
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